EA 10

Released: August 18, 2018

World

 * Adjusted cloud shadow values, disabled far distant cascades
 * Fixed water pool interaction near volcano

Structures

 * Fix for command center placement count to use the same system as turrets and etc
 * Added vehicle pad in preparation for vehicles next week (currently nothing can be crafted there)
 * Auto-door setting should now be properly saved
 * Fix for drill animation
 * Removed vehicle recipes from robotics factory
 * Fix for certain cases where solar panels would appear blocked even though they weren't

AI

 * Will now only build/repair friendly structures
 * Fix some issues where bots couldn't get close enough to charge
 * Stuck bots will now try to auto-unstuck themselves
 * Bots also have an "Unstuck" button that players can hit to teleport them to their location when within 10 horizontal meters
 * AI will now prioritize containers nearest to their job center when depositing items, and won't deposit outside their job radius
 * Friendly AI can now path through automatic doors
 * When idle, will now only wander within 3m of their job origin instead of 20m
 * Drones will no longer attempt to equip weapons that they cannot use
 * GUARD bots will actually equip weapons into their hand slots when using them
 * Pirates will now attack buildings near your home location, and only track down the player if there's no other structural targets (or if they see the player while raiding)

Game

 * Fix for environment events ceasing to work after some time
 * Fix for lightning storm not spawning lightning bolts
 * Increased time between pirate raids to 50-60 min for casual mode
 * Greatly reduce amount of energy drained by energy weapons
 * Rebalanced ammo costs to make T2 slightly cheaper and T3 much cheaper
 * Current weapon's ammo in clip is now being saved and loaded between sessions
 * Weapon FireRate and Reload Speed are now displayed in "shots per second" and "seconds" respectively
 * Weapon sound FX now work properly with sound settings
 * Crashed ships will spawn far less often
 * Fix for a possible crash
 * Fix for structures and bots sometimes not spawning in successfully when being loaded from save file

Source: https://steamcommunity.com/games/677480/announcements/detail/1689300456296666358